Showing posts with label Practical. Show all posts
Showing posts with label Practical. Show all posts

Wednesday, October 10, 2012

Practical Computing for Biologists

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Practical Computing for Biologists Review







Increasingly, scientists find themselves facing exponentially larger data sets and analyses without suitable tools to deal with them. Many biologists end up using spreadsheet programs for most of their data-processing tasks and spend hours clicking around or copying and pasting, and then repeating the process for other data files.

Practical Computing for Biologists shows you how to use many freely available computing tools to work more powerfully and effectively. The book was born out of the authors' own experience in developing tools for their research and helping other biologists with their computational problems. Although many of the techniques are relevant to molecular bioinformatics, the motivation for the book is much broader, focusing on topics and techniques that are applicable to a range of scientific endeavors. Twenty-two chapters organized into six parts address these topics and more:

  • Searching with regular expressions
  • The Unix command line
  • Python programming and debugging
  • Creating and editing graphics
  • Databases
  • Performing analyses on remote servers
  • Working with electronics

While most of the concepts and examples apply to any operating system, the main narrative focuses on Mac OS X. Where there are differences for Windows and Linux users, parallel instructions are provided in the margin and in an appendix. The book is designed to be used as a self-guided resource for researchers, a companion book in a course, or as a primary textbook. Practical Computing for Biologists will free you from the most frustrating and time-consuming aspects of data processing so you can focus on the pleasures of scientific inquiry.




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Sunday, September 30, 2012

Practical 3D Printers: The Science and Art of 3D Printing

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Practical 3D Printers: The Science and Art of 3D Printing Review




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So what is a 3D printer? It's a device you can either buy or build to make parts, toys, art, and even 3D images captured by a sensor or modeled in software. Maybe you have one, or maybe you're thinking about buying or building one, but once you have one, what can you do with it?

Practical 3D Printers takes you beyond building the printer to calibrating it, customizing it, and creating amazing models with it, including 3D printed text, a warship model, a robot body, windup toys, and arcade-inspired alien invaders.
First you'll learn about the different types of popular 3D printer models and the similarities and differences among them. You'll see how the MakerBot works, and how it's different from RepRap printers like the Huxley and Mendel as well as the whiteAnt RepStrap printer featured in the Apress book Printing in Plastic. You'll then learn how to find and create 3D models, and even how to create a 3D model from a 2D image. Next, you'll walk through building multi-part models with a steampunk warship example, working with meshes to build your own action heroes, and creating an autonomous robot chassis. Finally, you'll find all sorts of bonus projects to build, including wind-up walkers, faceted vases for the home, and a handful of useful upgrades to improve your 3D printer.

In Practical 3D Printers, Brian Evans, the author of Beginning Arduino Programming, takes this topic deeper than any other 3D printing book with an discussion of various types of popular 3D printers, how to customize and calibrate them, and how to design and create models to put your printer to work. Whether you have the MakerBot, the Mendel, the whiteAnt, or any other 3D printer, with Practical 3D Printers, you'll be able to create amazing things with your printer.

What you’ll learn

  • The various types of 3D printers, what they have in common, and what sets each one apart
  • The printer toolchain, including controllers and printer interfaces
  • The art of calibrating your printer
  • How to find and create 3D models to print, including using Google Sketchup
  • How to create multipart models and meshes
  • How to upgrade both the mechanical and electronic parts in your printer

Who this book is for

Electronics enthusiasts, tinkerers, artists, and everyone who wants to use their 3D printer to do more than make more 3D printers.

Table of Contents

Ch. 1: A World of 3D Printers

Ch. 2: 3D Printer Toolchain

Ch. 3: Calibrating Your Printer

Ch. 4: 3D Models From The Cloud

Ch. 5: 3D Haiku

Ch. 6: Steampunk Warship

Ch. 7: Action Hero Mashups

Ch. 8: Mini Sumo Projetcs

Ch. 9: Bonus Round 1: More Projects

Ch. 10: Bonus Round 2: Upgrades

Appendix A: Troubleshooting

Appendix B: Resources





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